{"id":11,"date":"2007-08-05T17:35:51","date_gmt":"2007-08-05T16:35:51","guid":{"rendered":"http:\/\/blog.brimbelle.org\/index.php\/2007\/08\/05\/port-de-crack-attack-1114-sous-openbsd\/"},"modified":"2009-08-22T10:27:24","modified_gmt":"2009-08-22T09:27:24","slug":"port-de-crack-attack-1114-sous-openbsd","status":"publish","type":"post","link":"https:\/\/blog.brimbelle.org\/index.php\/2007\/08\/05\/port-de-crack-attack-1114-sous-openbsd\/","title":{"rendered":"Port de Crack Attack! 1.1.14 sous OpenBSD"},"content":{"rendered":"<p>C&rsquo;est mon premier port <a href=\"http:\/\/www.openbsd.org\/\">OpenBSD<\/a>. Il est pour le jeu <strong><a href=\"http:\/\/www.nongnu.org\/crack-attack\/\">Crack Attack!<\/a><\/strong>. C&rsquo;est un jeu s&rsquo;appyant sur OpenGL pour les syst\u00e8mes UN*X et Windows bas\u00e9 sur le jeu Tetris Attack de la Super Nintendo.<\/p>\n<p><a href=\"\/wp-content\/uploads\/crack_attack1.png\" onclick=\"ps_imagemanager_popup(this.href,'crack_attack1.png','516','307');return false\" onfocus=\"this.blur()\"\t  rel=\"lightbox[11]\"><img loading=\"lazy\" decoding=\"async\" src=\"\/wp-content\/uploads\/.thumbs\/.crack_attack1.png\" alt=\"crack_attack1.png\" title=\"crack_attack1.png\" align=\"left\" width=\"96\" height=\"57\" hspace=\"10\" border=\"0\" \/><\/a><\/p>\n<p>Doucement, la pile de bloques grandit et on doit faire en sorte qu&rsquo;elle ne touche jamais le haut de la fen\u00eatre. Lorsque c&rsquo;est le cas, c&rsquo;est perdu ! Pour \u00e9liminer des bloques il faut aligner au minimum trois de la m\u00eame couleur horizontalement ou verticalement.<\/p>\n<p><!--more--><\/p>\n<p><a href=\"\/wp-content\/uploads\/crack_attack2.png\" onclick=\"ps_imagemanager_popup(this.href,'crack_attack2.png','408','428');return false\" onfocus=\"this.blur()\"\t  rel=\"lightbox[11]\"><img loading=\"lazy\" decoding=\"async\" src=\"\/wp-content\/uploads\/.thumbs\/.crack_attack2.png\" alt=\"crack_attack2.png\" title=\"crack_attack2.png\" align=\"right\" width=\"92\" height=\"96\" hspace=\"10\" border=\"0\" \/><\/a><\/p>\n<p>Pour ajouter du suspense des plaques rouges vont tomber r\u00e9guli\u00e8rement et s&rsquo;ajouter aux bloques normaux. Il n&rsquo;est pas possible d&rsquo;\u00e9liminer ces plaques directement, il faut d&rsquo;abord faire dispara\u00eetre des bloques touchant les plaques rouges. Celles-ci se transforment en bloques normaux, \u00e9liminables par lign\u00e9es de couleur.<\/p>\n<p>En ce moment, l&rsquo;arbre des ports est en \u00ab\u00a0<a href=\"http:\/\/marc.info\/?l=openbsd-ports&#038;m=118609297808504&#038;w=2\">soft lock<\/a>\u00ab\u00a0, ce qui veut dire qu&rsquo;aucun nouveau port ne peut \u00eatre ajout\u00e9, sauf exception, pour pr\u00e9parer la release 4.2. Je mets donc \u00e0 disposition ce port pour tests\/commentaires. Il a \u00e9t\u00e9 test\u00e9 sur i386 et sparc64.<\/p>\n<p><a href='http:\/\/blog.brimbelle.org\/wp-content\/uploads\/2007\/10\/crack-attacktar.gz' title='Crack Attack!'>Crack Attack! 1.1.14 pour OpenBSD<\/a><\/p>\n<p>Enjoy \ud83d\ude09<\/p>\n","protected":false},"excerpt":{"rendered":"<p>C&rsquo;est mon premier port OpenBSD. Il est pour le jeu Crack Attack!. C&rsquo;est un jeu s&rsquo;appyant sur OpenGL pour les syst\u00e8mes UN*X et Windows bas\u00e9 sur le jeu Tetris Attack de la Super Nintendo. Doucement, la pile de bloques grandit et on doit faire en sorte qu&rsquo;elle ne touche jamais le haut de la fen\u00eatre. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[43,6,42],"class_list":["post-11","post","type-post","status-publish","format-standard","hentry","category-informations-pour-les-geeks","tag-crack-attack","tag-openbsd","tag-port"],"_links":{"self":[{"href":"https:\/\/blog.brimbelle.org\/index.php\/wp-json\/wp\/v2\/posts\/11","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.brimbelle.org\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.brimbelle.org\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.brimbelle.org\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.brimbelle.org\/index.php\/wp-json\/wp\/v2\/comments?post=11"}],"version-history":[{"count":0,"href":"https:\/\/blog.brimbelle.org\/index.php\/wp-json\/wp\/v2\/posts\/11\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.brimbelle.org\/index.php\/wp-json\/wp\/v2\/media?parent=11"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.brimbelle.org\/index.php\/wp-json\/wp\/v2\/categories?post=11"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.brimbelle.org\/index.php\/wp-json\/wp\/v2\/tags?post=11"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}